About Me

I am lead Unity engineer at Construct Studio, where we are creating VR/AR content, as well as pipeline tools for content development. I also serve as lead Narrative Designer, focused on creating story through design.

Before this I worked as a Flash / Full Stack Developer for Unique Logic and Technology for 7 years where my primary focus was developing ADHDNanny (now called Nanny’s Circle), an online life management system for children, and  Play Attention, a biofeedback training system for improving attention and cognitive skills.

I hold a Masters of Entertainment Technology from Carnegie Mellon University.

View my Resume

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